Hitman: HD Trilogy Review

The Baldy-Eagle Strikes Again!

Bioshock Infinite Review

The AI Partner of your Dreams is Here

Breaking Down the New GTA V Screens

Listen to Roger Pick Apart These Sexy New Pics

Peeling Back the Layers of the Bioshock Infinite Onion

What the hell just happend and why can't I stop crying?!?!

Why Does Sony Love Indie Developers So Much?

Because Sony Wants to Get in Their Pants

$60 Price Point

Too Expensive or Just Right?

Why Is Bioshock So Loved?

Could it really be THAT good?

Showing posts with label Playstation News. Show all posts
Showing posts with label Playstation News. Show all posts

Tuesday, April 2, 2013

GTA V Screenshot Breakdown

by Roger Havens



Have you been dying for more Grand Theft Auto V news? Well thanks to the fine folks over at Rockstar Games, we now have 10 new screenshots that we can analyse and comb through. Give em a look and enjoy. Please keep in mind that Rockstar clearly stated that these screenshots are all from current gen consoles. For one, this game looks awfully good for current gen. Secondly, is Rockstar making a next gen version of the game? Is that partly why the game was delayed until September? One can only hope.


Maybe I am just being picky, but Rockstar, where is the brake handles? That question aside, this might show a new gameplay mechanic. As you can see in the background the cops are chasing Trevor, and they are hanging off of the side of the vehicle. Will they be able to jump on to your car if they get close enough? Or will this be a new ability that the players can use similar to Just Cause 2? Either way this should be fun to have in game.



Now here is an interesting picture. There appears to be a filter on the photo giving it the color affect as well as the lens flare on the tail lights. Although this could have been done just for the heck of it, another possibility comes to mind. Will GTA V have a film editor where you can record gameplay and create your own pictures? Just imagine taking a screenshot of your awesome stunt jump and editing the picture to your hearts desire. Awesome.


Here is a great shot to show off the vast world of Grand Theft Auto V. You can see a dirt road trailing up the left side of the screen. A great hill for a bike ride I presume. As far as you can see there are no sky scrapers or big buildings. Which means that Los Santos is somewhere else, maybe over the farthest mountain. Remember Rockstar did say that this game map would be larger than GTA: San Andreas, GTA IV and Red Red Redemption all put together.


You all know how it goes. You hop into your newly acquired green Infernus and speed down the road. Burning cars litter the road behind you. Just another day in your GTA world. It looks like escaping from your carnage wont be any easier this time around. This time Police helicopters have attached spotlights to keep track of your every movement. As we saw in a previous screenshot, cops can also use laser assisted weapons to shoot from helicopters. Should make for some excited cop chases!


This isn't the first time we've seen a mini gun in a GTA game, but still this image gets me very excited. For one, look at the fire effect on the tree. Is there going to be a progressive fire system like Far Cry 2? The fire seems to have spread off of the cop car and is now engulfing the the tree in flames. This could be a new game changer. Also, it is important to note that Franklin is wearing a bandanna to cover his face. Could this be a new ability to help mask your identity from the police?


Skydiving. We've all be there before. But this time around it looks like it will be cranked up to 11. Maybe the sky level will be much, much higher. The plane above looks like there is a door in the back where you can jump out of. Will this be a new mini game? We shall surely see.


Scuba diving will be a new feature in GTA V, but how in-depth will it be? I can only hope that there will be a  plethora of hidden collectibles or treasures. Hopefully just treasures, because I feel that searching for 300 hidden sea mollusks in a coral reef would be a tad bit tedious. Either way I want the under water feature to be fleshed out.


Just look at those colors. "Would you just look at it?" Sunsets look to be a promising vista in this game. The lighting effects are superb. Also as you can see in the background, a couple of buildings are under renovation. I don't know if this will do anything to change up the gameplay or if it is just a part of their world but it will be interesting to see.


This is just an awesome screenshot. Here you can see the protagonist Michael leaning on his Buffalo. Is he waiting for the next mission to start, or will this be the Fallout 3 version of sitting on a chair? The only other thing here is the attention to detail. Random items litter the alleys, and electricity meters are on the side of the building. But this is nothing new to the talented people at Rockstar Games.


And we saved the best for last. Not only is this a beautiful shot of the pier and the buildings in the distance, but you can see the dynamic weather system is in full effect. Lightning strikes in the distance and the sea is being stirred up by the storm. That water sure is pretty. Looks like we will have waves this time. Maybe their will be a mini game for putting out fires from lightning strikes!

                                                                               ~
Thanks for reading through this analysis of a few GTA V screenshots. I hope you are excited for this game as much as I am. Please leave a comment of anything that you noticed and what your are hoping to see in the game.

Roger Havens- Reviews Editor
@Afro_Gear
Follow on Twitter
4/2/13

Tuesday, March 26, 2013

Guacamelee! is coming soon to PS3 and PSVita



by Greg Woolston

Guacamelee! is a game that I have been very excited about ever since I heard that it was in production. Drinkbox Studios is known for their Tales from Space series. I played Mutant Blobs Attack extensively, and it is one of my favorite games on the Vita.

Monday, March 25, 2013

Assassin's Creed IV: Black Flag Gameplay Trailer & Special Editions Detailed

Ubisoft has revealed a lot about about the upcoming release of Assassin's Creed Iv: Black Flag. A set of collector's editions in Europe and North America and a new VIP-only program for Assassin's Creed: 4 Black Flag were revealed today, alongside the game's first gameplay trailer.


Assassin's Creed 4 will have four different collector's editions in the UK and Ireland, and one in North America, depending on how you preorder and purchase the game. The "Black Chest" edition is exclusive to Ubisoft's proprietary Uplay network and includes "everything a true Assassin's Creed fan could desire," including a diorama figurine of protagonist Captain Edward Kenway, an art book, and all of the existing unlockable in-game content available in the other versions.

The "Buccaneer Edition" will be available at Game in the UK and Gamestop, the "Skull Edition," available market-wide in the UK, and the "Special Edition," which is exclusive to Game in the UK and Xtravision in Ireland. Gamers in North America can order the "Black Island" pack through Gamestop. The contents of all five editions are available in this post.

Ubisoft has also announced "The Watch," a VIP program available for customers who pre-order the game from the Uplay service, Game and Amazon in the UK or Gamestop in Ireland. The Watch grants bonus content and a deeper look at the world of the Assassin's Creed series, and members will be able to "take part in an exclusive quest designed specifically for VIP members."

Assassin's Creed 4: Black Flag is scheduled for release October 29 in North America and November 1 in Europe, on PlayStation 3, PlayStation 4, Xbox 360, Wii U and Windows PC.

The Black Chest Edition (Uplay exclusive)
click to enlarge

  • Premium Quality 55 cm Diorama of Captain Edward on the Jackdaw’s Bow
  • Exclusive SteelBook™
  • High-quality artbook
  • The official soundtrack
  • 2 Lithographs in their protective envelope
  • 2 canvas prints
  • All existing additional Assassin’s Creed 4: Black Flag
  • Unlockable In-Game Content, including single player missions, skins and weapons
  • Collector’s box
  • Physical pirate booty: Parchment world map and an original Black Flag replica



The Buccaneer Edition (exclusive to Game in the UK & Gamestop in Ireland)
click to enlarge

  • Premium Quality Edward Kenway Figurine on the Jackdaw’s Crow’s Nest
  • High-quality artbook
  • The official soundtrack
  • 2 Lithographs in their protective envelope
  • Collector’s box
  • Additional Unlockable In-game Content


The Skull Edition (UK market-wide)
click to enlarge

  • Collector Jumbo Steel Case
  • High-quality artbook
  • The official soundtrack
  • 2 Lithographs in their protective envelope
  • Unlockable In-game Content


The Special Edition (exclusive to Game in the UK & Xtravision in Ireland)
click to enlarge

  • Unlockable in-game content only available at game launch.


The Black Island Pack (available in North America at Gamestop)

  • The dark and dangerous treasure-hunting quest: Black Island
  • The deadly Black Ship
  • Legendary silver flintlock pistols used by Captain Morgan
  • Valuable multiplayer items including Captain Morgan’s costume, picture, and title








Thursday, March 21, 2013

Unity Tools Coming for PlayStation Developers



SCE And Unity Technologies Form Strategic Partnership To Offer Unity For PS4, PS3, PS Vita And PlayStation Mobile

Sony Computer Entertainment and Unity Technologies, provider of the Unity multi-platform engine and development tools, have entered into a strategic partnership. Through this partnership, SCE will offer Unity for PlayStation with optimized deployment for PlayStation 4, PlayStation 3, PlayStation Vita and PlayStation Mobile. Unity for PlayStation will use the same industry leading integrated development environment that over 1.5 million developers around the world have adopted for its power and elegance. PlayStation platform development tools are scheduled to be rolled out starting this fall.

With the power of Unity's integrated development environment, developers with a license agreement from SCE for the PlayStation SDKs will be able to build and deploy unrivaled entertainment experiences for PS4, PS3, and PS Vita without spending many resources on complex programming processes. Unity for PlayStation enables developers to easily port their games to PS4, PS3, PS Vita and PlayStation Mobile without the need to rewrite the code from scratch. Moreover, Unity developers can now bring their IP to dedicated console systems like PS Vita, where users can play their games incorporating unique features like rear touchpad, dual analog sticks, front-and-rear cameras and six axis motion sensor.

Unity for PlayStation also allows Unity developers to create games for PSM more efficiently without the need for an additional PlayStation Mobile SDK. Both Unity for PlayStation and PSM SDK use the .NET framework allowing for easy transition between the two tools. In addition, Unity developers can easily port their games created for iPhone, iPad, and Android based smartphones and tablets to launch on PSM, removing the need for extensive re-coding.

SCE will also enable developers to create games for future cloud services delivered by SCE, by utilizing Unity for PlayStation.

Games developed using Unity for PlayStation will be available on PlayStation Store where millions of fans across the world gather each day to enjoy the industry's most fun and immersive gaming experiences. SCE will also offer Unity developers opportunities to integrate popular PlayStation Network features such as trophy functionality into their games.

Unity game developers on all PlayStation platforms including PSM can tap into the highly active Unity Community, where they can access a wealth of tips and tutorials, freely shared scripts and shaders, and dozens of helpful books. Also, with the Unity Asset Store digital marketplace, Unity developers can take advantage of over 6000 asset packages. Often available for free or at nominal cost, these include items such as high quality 3D objects and animation, advanced particle effects and shaders, AI and physics setups, and sounds and tool extensions.

"We are very happy to be working with Unity Technologies to deliver Unity for our PlayStation platforms," said Teiji Yutaka, Senior Vice President, Technology Platform of Sony Computer Entertainment Inc. "PlayStation gamers can look forward to playing a broad array of new creative games from Unity's global community of developers, which includes some of the best independent talent in the industry."

"We are excited to be able to help Unity's massive ecosystem reach out to SCE's incredible platforms," said David Helgason, CEO, Unity Technologies. "The kaleidoscopic innovation, high quality, and production velocity that our rich developer community brings will help drive the success of the future game development."



 

Media RoundUp; Bioshock Infinite, Battlefield 4, Beyond: Two Souls, Metro: Last Light, Dead Island: Riptide

Hello and welcome to the Media RoundUp where in one thread you get to see some of the best videos, screenshots, and images posted and archived around the net. On today's menu we have Bioshock Infinite, Battlefield 4, Metro: Last Light, Dead Island: Riptide, Dragon's Dogma: Dark Arisen, Army of Two: The Devil's Cartel, Beyond: Two Souls, a curious photo that could be the Xbox "Durango" Dev Kit, and a teasing image of a video in the editing process that could very well be The Phantom Pain GDC trailer. Enjoy.
BioShock Infinite 
'Waking Up in Columbia' & 'Columbia Raffle and Fair' Videos
Bioshock Infinite releases on March 26th worldwide. Learn all about the new powers that you'll use as Booker as you attempt to save Elizabeth.




Battlefield 4 "Prepare 4 Battle: Sea" & "Land" Teasers
Battlefield 4 is set to be officially announced next week at GDC on March 26th. The Official website has launched.



Metro: Last Light First 10 Minutes of Gameplay
Set for release on May 14 (NA), May 17 (EU) Metro: Last Light is being brought to you by new owner Deep Silver (Dead Island).


Dead Island: Riptide "They Thought Wrong" Trailer
Techland is bringing Dead Island: Riptide to shelves on April 23 (NA), April 26 (EU) and the game's story picks up right after where Dead Island left off, as the four survivors find themselves on the island of Palanai in the Banoi archipelago, where it has been overrun by zombies.


Dragon's Dogma: Dark Arisen 
'Mystic Knight' Gameplay Video



Army of Two: The Devil's Cartel Launch Trailer



Beyond: Two Souls Gameplay & Screens
Set for October 8, 2013 Quantic Dream's psychological/spiritual thriller is only for PS3 and is one of the most anticipated titles of the year.
















We have a curious and intriguing photograph posted by Tequila Works on Twitter of what could be the Xbox "Durango" dev kit...



And finally we are beyond teased with what appears to be a video in the process of being edited with Hideo Kojima's credited. Could this be The Phantom Pain's GDC Trailer?


Tuesday, March 19, 2013

Assassin’s Creed III The Tyranny of King Washington 'The Betrayal' Available Today


Today, Ubisoft announces the launch of The Betrayal, the second episode in the three-part Assassin’s Creed III – The Tyranny of King Washington downloadable content series, on Microsoft’s Xbox 360 video game and entertainment system and Windows PCs. This episode will be available for PlayStation 3 computer entertainment system starting tomorrow, March 20.

The Betrayal continues the next chapter in hero Ratonhnhaké:ton’s war against the mad King George Washington, taking gamers to Boston to find an unlikely ally. Ratonhnhaké:ton will discover a new ability- the power of the eagle, which empowers him to quickly fly across short distances and hone in on enemies for precise and brutal assassinations.


The final episode of Assassin’s Creed III – The Tyranny of King Washington: The Redemption will release on April 23 for the Microsoft’s Xbox 360 video game and entertainment system and Windows PCs, and April 24 on PlayStation 3 computer entertainment system.

All episodes of the Tyranny of King Washington are available through the Assassin’s Creed III Season Pass, which is available for purchase for 2400 Microsoft Points on Xbox LIVE or £23.99 on the PlayStation Network and Windows PC. Season Pass provides access to all Assassin’s Creed III downloadable content packs. Each episode of The Tyranny of King Washington will be available for purchase separately as a single DLC pack for 800 Microsoft points or $9.99.

All Assassin’s Creed III downloadable content packs will also be available on the Wii U through the Nintendo eShop.





Monday, March 18, 2013

PlayStation Plus Round-Up

by Dexter Jaekel


This weeks round up of Playstation Plus perks hitting the servers on 3/19/13 for the United States.

Mars: War Logs Website Live Plus Screenshots



If you wished to know more about this RPG for PC, PS3 and Xbox 360, this is the perfect opportunity to satisfy your lust for information by visiting the website today! The updated website has also been optimized for smartphones and touch tablets, allowing players to access all the information about Mars War Logs, wherever they are.

In the past few weeks, we presented parts of Mars War Logs with screenshots and videos showing its combat system and some of its story and locations. On the official website, you will not only find this information in even more detailed, but also new information about all the other aspects of the game: details about important characters of the story, information about its crafting system, the game mechanics, timeline, companions, and much more!

You will of course find all the screenshots and videos of Mars War Logs, along with new artworks, in the big media gallery that we will be sure to fill up in the weeks to come. Finally, the website is also the place to find all the latest info: read all the news, follow the activity surrounding the game on your favorite social networks in real-time, as well as the Dev Blog from Spiders Games, who will regularly release exclusive information!

In order to celebrate this grand opening, we offer you 5 new screenshots of Mars War Logs, screenshots that you will of course find in the media section of the website!

Mars War Logs will be released in Spring 2013 on Xbox Live, PlayStation Network and PC.